Blue Archive Archives - oprainfall https://operationrainfall.com/tag/blue-archive/ Video Games | Niche, Japanese, RPGs, Localization, and Anime Fri, 15 Nov 2024 06:22:17 +0000 en-US hourly 1 https://i0.wp.com/operationrainfall.com/wp-content/uploads/2024/01/cropped-cropped-mi2odycI.png?fit=32%2C32&ssl=1 Blue Archive Archives - oprainfall https://operationrainfall.com/tag/blue-archive/ 32 32 56883004 Blue Archive Anniversary OSTs Heading to Digital Streaming Platforms https://operationrainfall.com/2024/11/14/blue-archive-anniversary-osts-heading-to-digital-streaming-platforms/?utm_source=rss&utm_medium=rss&utm_campaign=blue-archive-anniversary-osts-heading-to-digital-streaming-platforms#utm_source=rss&utm_medium=rss&utm_campaign=blue-archive-anniversary-osts-heading-to-digital-streaming-platforms https://operationrainfall.com/2024/11/14/blue-archive-anniversary-osts-heading-to-digital-streaming-platforms/#respond Fri, 15 Nov 2024 06:22:17 +0000 https://operationrainfall.com/?p=348879 Stream your favorite tunes!

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Blue Archive | Anniversary OSTs Digital Release

Nexon has announced that they are releasing the Blue Archive Anniversary OSTs (1-Year Anniversary OST2-Year Anniversary OST2.5-Year Anniversary OST) on digital streaming platforms. They will be available for YouTube Music, Spotify, Apple Music, JOOX, and kkbox on November 18 at 3:00 AM (UTC).

The track list for each OST is as follows (the format is Song Name – Artist):

1-Year Anniversary OST

  1. Constant Moderato – Mitsukiyo
  2. Midsummer cat – Mitsukiyo
  3. Connected Sky – KARUT
  4. Shooting Stars – KARUT
  5. Step by Step – KARUT/TSK
  6. MX Adventure – Mitsukiyo
  7. Irasshaimase – Mitsukiyo
  8. Daily Routine 247 – Nor
  9. Future Bossa – Mitsukiyo
  10. Lemonade Diary – Mitsukiyo
  11. Plug and Play – KARUT
  12. Water Drop – KARUT
  13. Signal of Abydos – Nor
  14. Sugar story – Nor
  15. ARES – Nor
  16. Vibes – Nor
  17. Future Lab – Nor
  18. After the Beep – Nor
  19. Rolling beat – Mitsukiyo
  20. Accelerator – KARUT
  21. Mischievous Step – Mitsukiyo
  22. Mechanical JUNGLE – KARUT
  23. Virtual Storm – KARUT
  24. Tech N Tech – KARUT
  25. Party time – Mitsukiyo
  26. Endless Carnival – Mitsukiyo
  27. Fade Out – KARUT
  28. Alert – KARUT
  29. CrossFire – KARUT
  30. Interface – KARUT
  31. Out of Control – KARUT
  32. Mechanical JUNGLE Hard Arrange – KARUT
  33. Fearful Utopia – Nor
  34. SAKURA PUNCH – Nor
  35. Denshi Toujou! – KARUT
  36. Kaiten Screw!!!! – KARUT
  37. CrossFire Hard Arrange – KARUT
  38. Fevertime – KARUT
  39. Library of Omen – KARUT

2-Year Anniversary OST

  1. Neo City Dive – KARUT
  2. Pixel time – Mitsukiyo
  3. Hue – KARUT
  4. Koi is love – Mitsukiyo
  5. Luminous memory – Mitsukiyo
  6. Water Drop – KARUT
  7. JACKPOT 777 – KARUT
  8. Bunny Bunny Carrot Carrot – Mitsukiyo
  9. OperationD – Nor
  10. someday, sometime – KARUT
  11. Colorful Mess – KARUT
  12. Vivid Night – Nor
  13. Snow Pantomime – Mitsukiyo
  14. Barrier – KARUT
  15. Black Suit – KARUT
  16. Crucial Issue – Nor
  17. Formless Dream – Mitsukiyo
  18. Oxygen Destroyer – KARUT
  19. Undefined Behavior – KARUT
  20. GGF – Nor
  21. Hello to Halo – Nor

2.5-Year Anniversary OST

  1. Midnight Trip – Nor
  2. Romantic Smile – Mitsukiyo
  3. Guruguru Usagi – Mitsukiyo
  4. Hifumi Daisuki – Mitsukiyo
  5. Coffee Cats – Mitsukiyo
  6. Lovely Picnic – Mitsukiyo
  7. Honey Jam – Mitsukiyo
  8. Dolce Biblioteca – Mitsukiyo
  9. Colorful Beach – Mitsukiyo
  10. After School Dessert – KARUT
  11. FEEEEVER TIME – Nor
  12. Walkthrough – Nor
  13. Aira – Mitsukiyo
  14. Aoharu – Nor
  15. Glitch Street – KARUT
  16. NRG FielD – KARUT
  17. Alkaline Tears – Mitsukiyo
  18. Kyrie Eleison – Mitsukiyo
  19. Kaphar – Mitsukiyo
  20. Morose Dreamer – Mitsukiyo
  21. Agnus Dei – KARUT
  22. Blood Stained Faith – KARUT
  23. Codex of Omen – KARUT
  24. RE Aoharu – Nor
  25. Moment – Nor
  26. Constant Moderato Piano Arrange – Mitsukiyo

Blue Archive is available now for Android and iOS mobile devices. The global version recently celebrated its 3rd anniversary on November 8. An anime adaptation of the game, Blue Archive The Animation, is available to watch with English subs on the global YouTube channel.

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Blue Archive The Animation Begins Airing May 24 in North America https://operationrainfall.com/2024/05/21/blue-archive-the-animation-begins-airing-may-24-in-north-america/?utm_source=rss&utm_medium=rss&utm_campaign=blue-archive-the-animation-begins-airing-may-24-in-north-america#utm_source=rss&utm_medium=rss&utm_campaign=blue-archive-the-animation-begins-airing-may-24-in-north-america https://operationrainfall.com/2024/05/21/blue-archive-the-animation-begins-airing-may-24-in-north-america/#respond Wed, 22 May 2024 03:55:39 +0000 https://operationrainfall.com/?p=346662 Are you ready NA Senseis?!

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Blue Archive The Animation | Hina

Blue Archive The Animation, the anime adaptation of Nexon’s popular mobile game, has finally received an air date in North America. The anime will begin airing May 24, 2024 at 0:00 AM UTC (May 23 at 8:00 PM ET / 5:00 PM PT) on the Blue Archive Global YouTube channel. The North American stream will have English subtitles.

You can check out the opening animation below.

 

Blue Archive The Animation is produced by Yostar Pictures and studio CANDYBOX. The anime began airing in Japan and countries in Southeast Asia and the Pacific on April 7th. The anime was licensed in Southeast Asia and the Pacific by Medialink. Medialink streamed the episodes on the Ani-One Asia YouTube channel. Seven (7) episodes have already aired in the areas mentioned.

Senseis in North America will finally get to officially watch Blue Archive The Animation in English starting May 24.

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Blue Archive The Animation Reveals Sensei Design & Voice Actor https://operationrainfall.com/2024/03/23/blue-archive-the-animation-reveals-sensei-design-and-voice-actor/?utm_source=rss&utm_medium=rss&utm_campaign=blue-archive-the-animation-reveals-sensei-design-and-voice-actor#utm_source=rss&utm_medium=rss&utm_campaign=blue-archive-the-animation-reveals-sensei-design-and-voice-actor https://operationrainfall.com/2024/03/23/blue-archive-the-animation-reveals-sensei-design-and-voice-actor/#respond Sun, 24 Mar 2024 06:07:24 +0000 https://operationrainfall.com/?p=345928 We can finally put a face on Sensei!

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Blue Archive The Animation | Shiroko

At AnimeJapan 2024, new information was revealed for Blue Archive The Animation, including the long-awaited reveal of Sensei’s design in the upcoming anime.

First of all, on the 1st day of the event, a new trailer promoting the anime was revealed, you can check that out below.

 

On the 2nd day, Sensei’s character design was finally shown and you can check that out below. Sensei will be voiced by Sakata Shogo. Sakata-san has previously voiced characters such as Aki Hayakawa (Chainsaw Man) and Usato (The Wrong Way to Use Healing Magic).

Blue Archive The Animation | Sensei Design Blue Archive The Animation | Sensei Design and VA Blue Archive The Animation | Sakata Shogo (Sensei VA)

In addition to Sensei’s debut, a good chunk of the anime’s first episode premiered for both the in-person audience and those watching the livestream. You can check out the premiere below (starts at 42:51).

AnimeJapan 2024 Day 2 Stream

 

Blue Archive The Animation | Nonomi (Card Power)

Blue Archive The Animation begins airing on April 7th, 2024 on TV Tokyo. It is produced by Yostar Pictures and studio CANDYBOX. For more information, you can check out its official website and follow its official X account.

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New Blue Archive The Animation PV Focuses on Takanashi Hoshino https://operationrainfall.com/2024/02/11/new-blue-archive-the-animation-pv-focuses-on-takanashi-hoshino/?utm_source=rss&utm_medium=rss&utm_campaign=new-blue-archive-the-animation-pv-focuses-on-takanashi-hoshino#utm_source=rss&utm_medium=rss&utm_campaign=new-blue-archive-the-animation-pv-focuses-on-takanashi-hoshino https://operationrainfall.com/2024/02/11/new-blue-archive-the-animation-pv-focuses-on-takanashi-hoshino/#respond Sun, 11 Feb 2024 09:47:44 +0000 https://operationrainfall.com/?p=344938 Hoshino's looking as tired as ever.

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Blue Archive The Animation | Hoshino

A short new promotional video (PV) for Blue Archive The Animation has been released. This time, the PV focuses on Abydos Highschool 3rd year and President of the Foreclosure Task Force, Takanashi Hoshino (CV. Yumiri Hanamori).

You can check out Hoshino in all her sleepy glory below.

 

The previous short PV released focused on Abydos Highschool 2nd year, Sunaookami Shiroko (CV. Yui Ogura). In case you missed it, you can check that out below.

 

Blue Archive The Animation is produced by Yostar Pictures and studio CANDYBOX. It is an anime adaptation of the South Korea-developed mobile game, Blue Archive, and is scheduled to air in April 2024. The mobile game first launched in Japan in February 2021, followed by a global release in November 2021. The game was later released in China in August 2023. Nexon published the global version while Yostar published the Japanese and Chinese versions.

For more information on the upcoming anime, you can follow check out its official website and follow its official X account.

SOURCE: BA The Animation X Account

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oprainfall Week in Gaming: Jan 14 – 20 https://operationrainfall.com/2024/01/23/oprainfall-gaming-week-jan-14-20/?utm_source=rss&utm_medium=rss&utm_campaign=oprainfall-gaming-week-jan-14-20#utm_source=rss&utm_medium=rss&utm_campaign=oprainfall-gaming-week-jan-14-20 https://operationrainfall.com/2024/01/23/oprainfall-gaming-week-jan-14-20/#respond Tue, 23 Jan 2024 23:27:17 +0000 https://operationrainfall.com/?p=344472 Check out what the crew has been playing in our downtime!

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While we here at Operation Rainfall love covering the latest in gaming news and sharing our reviews of titles new and classic, we also just enjoy playing games in our downtime. So with that, sit back, relax, and check out what the oprainfall gaming crew have been up to this week!


Riichi City | Jenae's 2nd Anniversary Stats

It feels like it’s been forever since I’ve added to a Week in Gaming article. We skipped a couple weeks around the holidays and then last week, well I was at the very beginning of a not so great cold. Not to mention, honestly I haven’t been doing a ton of gaming lately in general. I was getting into other stuff before I was sick and having a hard time getting really absorbed back into any one game. Being that I’ve been sick this past week, I still haven’t actually played much, but I do have a smidgen to discuss. First of all, I never really put down and stop playing mahjong phone games for any extended periods of time. I’ve been playing a lot of Riichi City as always. Recently, I’m on a pretty significant losing streak which has been frustrating. However, it’s Riichi City‘s second anniversary and I got some of my yearly stats. They’re a lot better looking than the overall results of my most recent ten matches, and I found out that I played even more mahjong than I thought last year. In addition to Riichi City, I’ve also been slowly getting back into Stardew Valley. I got back into my very early game, beach farm path. I plan for it to be my very first Joja path. Later this upcoming week, I’m hoping to finish up Like a Dragon Gaiden finally so I’m ready for Infinite Wealth on launch day. I had been holding off near the very end of the game because I still wanted to do more sidequests. Now I don’t really have time to run around doing side stuff anymore. – Jenae


I was all over the place gaming this week. I started the week off checking out the JAST release of Goblins on the March: Breed all Humans. This one is a very simple title, but the artwork here is top tier. I’ll have a full review coming this week for those interested in taking your horde and conquering some maidens.

A good part of the week was spent playing Blue Archive as well. I skipped through some story I will have to go back and read to get more rolls on Swimsuit Hina, which I had to get off of pity this time. Kinda sucked that I had to use that many resources for this, but I got a few other three star girls along the way who I love as well, Reisa is just adorable as hell! I’m pretty stoked for the upcoming events and the anime. Blue Archive has one of the best stories of any gacha game, so this should turn out really well.

The rest of the time was spent with the Switch release of Neptunia: Sisters vs. Sisters. I’ll have a review posted this week for this one as well. -Steve

What games have you been playing this week? Let us know in the comments!

You can read previous Week in Gaming entries here!

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Blue Archive The Animation Airs April 2024, Unveils New Trailer https://operationrainfall.com/2024/01/20/blue-archive-the-animation-airs-april-2024-unveils-new-trailer/?utm_source=rss&utm_medium=rss&utm_campaign=blue-archive-the-animation-airs-april-2024-unveils-new-trailer#utm_source=rss&utm_medium=rss&utm_campaign=blue-archive-the-animation-airs-april-2024-unveils-new-trailer https://operationrainfall.com/2024/01/20/blue-archive-the-animation-airs-april-2024-unveils-new-trailer/#respond Sat, 20 Jan 2024 20:21:48 +0000 https://operationrainfall.com/?p=344453 Check out the Abydos Foreclosure Task Force in this new trailer!

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Blue Archive The Animation | Main Visual

During day 1 of a special event celebrating the 3rd anniversary of Blue Archive, more information on the upcoming anime adaptation was revealed. First, more character design drawings were shown, this time featuring the rest of the Foreclosure Task Force and also the members of Problem Solver 68. Previously, Shiroko and Arona’s designs were shown.

You can check out the newly revealed character designs below.

Foreclosure Task Force

Blue Archive The Animation | Hoshino Blue Archive The Animation | Serika Blue Archive The Animation | Nonomi Blue Archive The Animation | Ayane

Problem Solver 68

Blue Archive The Animation | Aru Blue Archive The Animation | Kayoko Blue Archive The Animation | Haruka Blue Archive The Animation | Mutsuki

Afterwards, the main visual was unveiled, which at the same time revealed the big news that Blue Archive The Animation will begin airing in April 2024 on BS11. The visual features the members of the Foreclosure Task Force. You can check out a textless version of the visual below.

Blue Archive The Animation | Main Visual (Textless)

Finally, a new teaser PV was shown, giving us a first glimpse of the anime in action. You can check that out below.

 

Blue Archive The Animation will be produced by Yostar Pictures and studio CANDYBOX. Some of the staff is as follows. (Thanks to AIR_News01 for staff translations.)

Director: Daigo Yamagishi
Assistant Director: Shunji Maki
Series Composition: Hiroshi Onogi / Daigo Yamagishi
Character Design, Chief Animation Director: Hiromitsu Hagiwara
Art Director: Kazuhiro Arai

The cast announced so far is as follows:

Yui Ogura as Shiroko Sunaookami
Yumiri Hanamori as Hoshino Takanashi
Ohashi Ayaka as Serika Kuromi
Chiyuki Miura as Nonomi Izayoi
Sayaka Harada as Ayane Okusora
Reina Kondo as Aru Rikuhachima
Yukiyo Fujii as Kayoko Onikata
Erika Ishitobi as Haruka Igusa
Rumi Okubo as Mutsuki Asagi
Konomi Kohara as Arona

More characters will be coming soon according to the official website.

Blue Archive The Animation is scheduled to air April 2024 in Japan. It is an anime adaptation of the popular mobile game, Blue Archive, which is currently available worldwide for Android and iOS devices. For more information on the anime you can check out its official website and follow its X account.

SOURCES: Blue Archive The Animation Official Website (Part 1, Part 2), BA 3rd Anniversary Event Day 1 Stream

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oprainfall Week in Gaming: Oct 29 – Nov 4 https://operationrainfall.com/2023/11/06/oprainfall-gaming-week-oct-29-nov-4/?utm_source=rss&utm_medium=rss&utm_campaign=oprainfall-gaming-week-oct-29-nov-4#utm_source=rss&utm_medium=rss&utm_campaign=oprainfall-gaming-week-oct-29-nov-4 https://operationrainfall.com/2023/11/06/oprainfall-gaming-week-oct-29-nov-4/#respond Mon, 06 Nov 2023 17:00:45 +0000 https://operationrainfall.com/?p=343062 Check out what the crew has been playing in our downtime!

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While we here at Operation Rainfall love covering the latest in gaming news and sharing our reviews of titles new and classic, we also just enjoy playing games in our downtime. So with that, sit back, relax, and check out what the oprainfall gaming crew have been up to this week!


Star Ocean Second Story R | oprainfall gaming

I’ve been up to a few things this week, but most of it has been Star Ocean: The Second Story R, which has been everything I could have wanted in a remake of this classic title for modern consoles. I have made no secret that SO2 is my favorite Star Ocean game, and one of my favorite RPGs of all time, so I have been waiting for this game for years. I played the demo last month in anticipation, and all of my thoughts from that time continue into the full release, but there’s definitely much more to discuss.

Star Ocean Second Story R | oprainfall gaming

I mentioned briefly in that previous Week in Gaming write-up that you can use Assault Actions to call forth protagonists from the other Star Ocean games if you find their corresponding gem. Right now, I only have Laeticia, as you are given her early on in Krosse Cave as part of the story, but the heroes aren’t the only ones you can use as Assaults. All characters not currently in your active party can be assigned to one of four spots, which gives you a lot of customizability to enhance or balance your personal playstyle. For instance, Laeticia performs a point blank physical AOE. For the SO2 characters, you can choose which Assault action they perform, and those actions can be what makes or breaks a battle. You can have Rena as an AA and have her come in and heal the entire party. Or maybe you want to hold back Celine and use her AA to cast Southern Cross. Each Assault Action is on a 60 second timer, so you never have to wait too long to use them, but they aren’t an action you can necessarily use as a crutch, either, since battles move quickly.

Star Ocean Second Story R | oprainfall gaming

Battles aren’t the only things that move quickly in SO2R. One of the new features in this remake is the ability to fast travel to places you’ve visited in the past, circumventing the often tedious backtracking the Star Ocean games are known to have. You can also see which towns have active Private Actions available, removing the guessing game of where and when some of these missable moments between characters occur. As a veteran Star Ocean player, this is one of the most welcome QoL changes Gemdrops added to the remake. The original Star Ocean 2 often had inscrutable requirements for character recruitment, sometimes requiring multiple previous PAs and chance encounters in out of the way locations, and with 11 characters to choose from, the constant backtracking to find their PAs – arguably the series’ most important feature – would often grind the story to a standstill. That guesswork is mostly gone now, which for me is a welcome change. SO2 is designed to be played twice, and the original game was already time-intensive because of backtracking, so SO2R feels like it hits that sweet spot where it respects my time while also keeping to the spirit of the original by maintaining where and when all these PAs occur. On top of fast travel, the lack of random battles and speed-up function for dialogue help shave down time, and getting the skill Bodyguard has been a godsend for passive leveling. None of these changes have detracted from the appeal of this game, and even with the streamlining, it still feels like I’m playing the game I’ve loved so dearly for over 20 years.

At any rate, I’m about 10 hours into the game and still haven’t left the first continent because I’m having so much fun running around leveling up, exploring regions I remember fondly from the original to see their new glowups, and recruiting characters/seeing their PAs. I’ve just recruited my boy Ashton and am working on his subquest, then I’ll probably move the story forward to Laceur, but in the meantime I’m just enjoying this delightfully updated game. Really wish Square Enix would send me my Collector’s Edition at some point so I can enjoy that aspect of the remake, too.

FFXIV | oprainfall gaming

When I’m able to pull myself away from SO2R, I’ve been keeping up with FFXIV, which just released its crossover with Fall Guys. I have to say, I’m impressed with how well the devs were able to translate that experience into an MMO – including rage-inducing lag and frustration. I’m only half joking, but there are definitely some issues with timing. That being said, it’s also been a lot of fun, and the event is surprisingly cute and addictive. I doubt I’ll ever reach the 100 wins, but I’m having fun banging my head against this. I think the best thing the XIV devs decided to do was to keep this a limited time event so folks don’t burn out on it and there’s always a healthy playerbase to make each race an exciting time. – Leah


I spent most of this week playing Gears of Dragoon. I’m getting close to the end with about 60 hours in this. I finally hit the story branch and decided to go the machine route, cause Ashley is amazing and clearly the best girl here! Also, the other route requires more crystals to see all the events so it’s best to start with this one. The dungeon crawling is very basic, but fun. The game really shines in its story and character writing, which I will go into more in my full review.

Outside of that I spent some time with Blue Archive. It’s been a while since I had time to play, but with all the anniversary events coming up and the current ones running I thought I’d jump in. I mean I had to get the free maid Yuzu, she’s too cute. Hopefully the Gatcha Gods will be on my side and I can roll Maid Alice before this event ends. – Steve

What games have you been playing this week? Let us know in the comments!

You can read previous Week in Gaming entries here!

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Blue Archive JP Announces Collab with A Certain Scientific Railgun https://operationrainfall.com/2023/10/20/blue-archive-jp-announces-collab-with-a-certain-scientific-railgun/?utm_source=rss&utm_medium=rss&utm_campaign=blue-archive-jp-announces-collab-with-a-certain-scientific-railgun#utm_source=rss&utm_medium=rss&utm_campaign=blue-archive-jp-announces-collab-with-a-certain-scientific-railgun https://operationrainfall.com/2023/10/20/blue-archive-jp-announces-collab-with-a-certain-scientific-railgun/#respond Fri, 20 Oct 2023 19:55:14 +0000 https://operationrainfall.com/?p=342804 Misaka and friends visit Kivotos!

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A Certain Scientific Railgun x Blue Archive | Collaboration

During a special livestream, a collaboration between the Japanese version of Blue Archive and A Certain Scientific Railgun T was announced. The collaboration will introduce new furniture and limited characters for players to obtain.  There will be three characters available for players to obtain: Misaka Mikoto, Shokuhou Misaki, and Saten Ruiko.


Misaka Mikoto

Blue Archive x Railgun | Misaka

Misaka is a three star striker unit that fights from the middle line. She’s an attacker that deals piercing damage. You can obtain her from a limited collaboration gacha banner.

Shokuhou Misaki

Blue Archive x Railgun | Misaki

Misaki is a three star striker unit and also fights from the middle line. She’s a supporter that deals explosive damage. She will also be obtainable from a limited gacha banner.

Saten Ruiko

Blue Archive x Railgun | Saten

Saten is a one star special unit, so while she does not show up on screen most of the time like a striker, she can support the team in other ways. She’s an attacker that deals piercing damage like Misaka. Unlike Misaka and Misaki, Saten can be obtainable just by playing the event.


You can check out an archive of the stream below. The portion with collaboration information starts around 55:00.

Blue Archive is a mobile game developed by Nexon and published in Japan by Yostar. It released in 2021 for Android and iOS devices. A Certain Scientific Railgun T is a 2020 anime adaptation of the A Certain Scientific Railgun manga written by Kazuma Kamachi. The series is a spin-off of Kazuma Kamachi’s A Certain Magical Index.

The A Certain Scientific Railgun T x Blue Archive event starts on October 24th, 2023 and runs until November 8th, 2023. For more information you can follow the Blue Archive JP Twitter (X) page and its official website.

SOURCE: Blue Archive JP Twitter (X) Post

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oprainfall Week in Gaming: Sept 3 – 9 https://operationrainfall.com/2023/09/11/oprainfall-gaming-week-sept-3-9/?utm_source=rss&utm_medium=rss&utm_campaign=oprainfall-gaming-week-sept-3-9#utm_source=rss&utm_medium=rss&utm_campaign=oprainfall-gaming-week-sept-3-9 https://operationrainfall.com/2023/09/11/oprainfall-gaming-week-sept-3-9/#respond Mon, 11 Sep 2023 16:41:57 +0000 https://operationrainfall.com/?p=341792 Check out what the crew has been playing in our downtime!

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While we here at Operation Rainfall love covering the latest in gaming news and sharing our reviews of titles new and classic, we also just enjoy playing games in our downtime. So with that, sit back, relax, and check out what the oprainfall gaming crew have been up to this week!


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This week I decided to finally continue my playthrough of Ys VIII: Lacrimosa of Dana. One of the things I like about the Ys series is that I can take a good amount of time off from playing and then start it up again and not be lost. Started off by finishing up the Baja Tower boss and then took on a ghost ship. The combat is still a ton of fun and I didn’t lose my edge as many of the fights were done pretty easily. Oh, and also helped deliver a baby. Just another day in the life of Adol Christin. Honestly, the most difficult thing I did in my recent playthrough is catch a giant fish with Dana. That button mashing was actually really tiring. I’m currently playing through another flashback portion as Dana, so I’m looking forward to seeing what revelations come about this time.

oprainfall Gaming | Blue Archive

Next, I played through the Final Chapter of Blue Archive. The overall main story was actually pretty good, especially Volume 3 and the Final Chapter. A lot of crazy events occurred in the Final Chapter and it was accompanied by great CGs and music. Sensei really does everything they can to help the students, and it definitely showed in part 4. We got a tease of the story continuing at the end, so I’m looking forward to seeing where the story goes from here. – Patrick


Resident Evil 6 Ada | oprainfall gaming

Having completed the boys’ campaigns in Resident Evil 6, it was finally Ada’s turn at the wheel and boy oh boy do I have massively mixed feelings about her section! First off, the positive: It’s Ada. She’s witty and clever and has an exquisitely sculpted ass, no problems there. Along with Leon, she’s probably one of my most favorite long-running characters in this franchise, and her route made up a lot for the lack of zingers in Leon’s. I liked how her story tied up loose ends and brought everything together in a nice neat package across the three other campaigns. The little environmental details were nice, like crawling through air ducts while Chris and Piers fought underneath us; or sniping infected from a distance to protect Sherry and Jake. RE6 is many (good and bad) things, but one can never say its campaign design wasn’t ambitious. I mean, the story itself is schlocky and full of holes and perfect B movie fodder, but it was ambitious!

I hated everything else about Ada’s campaign.

Being the nice sister that I am, I opted to play as Agent so my sister could play Ada. This was a mistake — for me, not her. I have never, in all my years of gaming, played a “co-op” game this poorly implemented. Agent cannot do anything except shoot zombies in the face (which is, to be fair, highly satisfying). Open doors? No. Solve puzzles? No. Traverse the stage? No. Appear in cutscenes? Hahahaha. Playing Agent in Ada’s route is what masochists do in their spare time. It was awful. I know the production history of this campaign. I know it was only ever meant to be single player. It doesn’t make in-universe sense for Ada to even have a partner, let alone a faceless grunt who doesn’t even have a nice ass (the true horror). But if Capcom was going to implement a partner, the very least they could have done was let me open a goddamn door. Ironically, Agent has probably the best feeling shotgun and melee finisher in the entire game. Everything else about him sucks and I hate him. It was dizzying being flung across the stage whenever Ada used her hookshot, and having Agent literally disappear for cutscenes was jarring and stupid. Ada’s storyline also had the weakest ending, since we only get half the fight with Simmons and then it’s just a flaccid cutscene where she slow-mo shoots some stuff and sets a room on fire. I liked her “boss” fight well enough, but it was hampered by originally being designed around single player so there weren’t any fun co-op mechanics to it.

There’s a lot I liked about Resident Evil 6. The cutscenes are genuinely well-crafted, with some gorgeous shot composition and lighting. I found some of the setpiece fights really enjoyable. Piers Nivans is a character who exists because of this game and I am forever grateful (give him back to me). The co-op is genuinely fun. But the weapons almost all felt anemic; combat itself was really repetitive and mediocre since there wasn’t a lot of variety in enemy design (I genuinely liked the Strelac and Napad, though). A few of the bosses were neat. Most areas were dull and drab looking. The best things in RE6 felt like watered down versions of things from other games, and the best moments were when the game called back to its better roots. Agent made an otherwise self-indulgent victory lap a painful slog. I had fun going through this with my sister in co-op mode and being big damn heroes, but it ended with a frustrating whimper in Ada’s campaign and couldn’t even reach the bombastic highs of Resident Evil 5‘s campiest moments. I’m glad I played it, but I’m also glad to be moving on.

Resident Evil 6 Ada | oprainfall gaming

Anyway, we started up Resident Evil 7 immediately after and the both of us screamed when Mr Baker broke through a wall and chased me around with a shovel, so look forward to those adventures next week! – Leah


Chained Echoes | Jenae's Current Progress

It’s that time again, it’s been a while since my last regularly scheduled gaming slump and I’ve yet again found myself back in one to a certain degree. I put down Harvestella after reaching Chapter 6 and tried to get back into Chained Echoes to make some progress there. Basically, I got my hands on a Switch copy of Sea of Stars but I figured, first I should make progress in my tons of other unfinished games from the last few years. Specifically, I thought it was a good idea to actually get somewhere in the previous indie RPG I picked up, Chained Echoes, before I start yet another one. I made a good bit of progress in Chained Echoes. However, after only a few days of it, I simply couldn’t be bothered to do all the more tedious tasks, such as hunting down additional class emblems. I got to a point where the game had warned me that I’d be stuck in some story stuff for a while and I should make sure I’m prepared. So of course I knew I should go do important stuff like collecting class emblems. Unfortunately, I simply didn’t feel like it.

Animal Crossing: New Horizons | Work in Progress Redesign

After some contemplation of what I would get into next or if I should go watch some shows and not game for a bit, I ultimately decided to try to get back into Atelier. Some of that unfinished games backlog I mentioned, includes three different Atelier games. I’m in the middle of Atelier Ryza 2 still, Atelier Sophie 2 and Atelier Lydie and Suelle. I ended up choosing to get back into Lydie and Suelle first and I’ve actually been quite enjoying myself. It has only been a few days though, I could still end up back in my slump and not feeling like it. But for right now, I’m having a good time. I left off I believe in Chapter 8 and since I’ve gone back, I’ve been working on completing the various requirements to unlock the next alchemy exam, which will raise Lydie and Suelle’s atelier rank. In addition to playing Lydie and Suelle, I’ve also been redesigning a few different rooms in my house in Animal Crossing: New Horizons. I had a few things left to collect and put together in my new main room. Then after that, I figured why not redesign my bathroom. It turns out I should’ve left it alone, it actually lowered my house’s ranking and I’m still nowhere near 150,000 points. Because of that, I’ve now decided to redesign my music room next, which is my last really random room from the beginning of the game. It was somewhat of a music/playroom with stuff like my stereo, records on the wall, a toy box, a vanity, etc. It’s just a really random room I did whatever with.

I don’t know yet whether or not I’ll stay committed to making progress in my unfinished Atelier titles. I would like to though, I especially need to finally get through Atelier Ryza 2 since I also finally got my hands on a copy of Atelier Ryza 3. I’ve simply been in this seemingly forever off and on slump for the last few years and I’m now back in this phase of wanting to try new games I got my hands on, but knowing I need to get further in all my old unfinished games. It’s pretty much put me in this choice paralysis mode and thrown me back into my latest gaming slump. – Jenae

What games have you been playing this week? Let us know in the comments!

You can read previous Week in Gaming entries here!

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oprainfall Week in Gaming: Oct 16 – 22 https://operationrainfall.com/2022/10/24/oprainfall-gaming-week-oct-16-22/?utm_source=rss&utm_medium=rss&utm_campaign=oprainfall-gaming-week-oct-16-22#utm_source=rss&utm_medium=rss&utm_campaign=oprainfall-gaming-week-oct-16-22 https://operationrainfall.com/2022/10/24/oprainfall-gaming-week-oct-16-22/#respond Mon, 24 Oct 2022 16:55:32 +0000 http://operationrainfall.com/?p=335470 Check out what the crew has been playing in our downtime!

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While we here at Operation Rainfall love covering the latest in gaming news and sharing our reviews of titles new and classic, we also just enjoy playing games in our downtime. So with that, sit back, relax, and check out what the oprainfall gaming crew have been up to this week!

I spent most of this week still working through Trails in the Sky SC. I’m having a great time with these, but I may take a slight break before I do the third game, just to break things up a bit. Outside of this, I played a bit of Blue Archive. I have zero luck with rolls in this game, but I love the story. These girls always find themselves in crazy situations and their personal stories with the MC are a lot of fun as well. Fubuki was my favorite of this week. She may not be a great undercover cop, but she is cute and loves doughnuts! – Steve

Mahjong Soul | Recent Stats

In the last two weeks (I didn’t have a chance to add to last week’s article), I once again spent more time on Atelier Sophie 2. When I last updated you all on my progress, I had just gotten the snow weather stone. Since then, I’ve done plenty of exploring, fought a dragon with some amazing background music for the battle and I now also have this air/gravity stone, which seems to raise platforms and make it easier to jump across a previously existing gap or hole of sorts between two areas. I’ve also gotten much closer to the various party members. Although, last time I said I believed I had at least one more party member to unlock but now I’m not so sure. Six playable characters might actually be all I’ll be getting, which is fine. I had assumed a certain someone would join the party later on which simply might not be the case.

Then only this past week, I’ve slowly started getting back into Mahjong Soul. I’ve been neglecting it because lately I never seem to have enough time to sit down for a full match of Mahjong against actual people, which I can’t pause or walk away from at any moment. Things are going terrible so far though. As you can see from the screenshot above of my recent matches and points, I’ve been losing, a lot. When I went back to it, I had around 595 points towards the next rank and now I’m down to 346. That definitely wasn’t my goal, I was hoping to destroy my opponents and finally rank up again. Instead, I dealt into someone else’s Big Three Dragons yakuman and lost a whole lot. There were a lot of close calls as well though, where I had pretty great hands and just couldn’t get my winning tile first. – Jenae

What games have you been playing this week? Let us know in the comments!

You can read previous Week in Gaming entries here!

 

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Blue Archive to Have two Versions Going Forward https://operationrainfall.com/2022/10/05/blue-archive-to-have-two-versions-going-forward/?utm_source=rss&utm_medium=rss&utm_campaign=blue-archive-to-have-two-versions-going-forward#utm_source=rss&utm_medium=rss&utm_campaign=blue-archive-to-have-two-versions-going-forward https://operationrainfall.com/2022/10/05/blue-archive-to-have-two-versions-going-forward/#respond Wed, 05 Oct 2022 13:12:51 +0000 http://operationrainfall.com/?p=335101 It seems the Korean rating board have decided that Blue Archive is a bit too spicy for its current age rating.

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It seems the Korean rating board have decided that Blue Archive is a bit too spicy for its current age rating. Nexon was told to make changes to the game or raise the age rating. They have decided that given the backlash from the Aris situation that raising the age rate would give their players the best experience. The team has also decided to create a separate version of the game with the lower age rating that will contain “Adjusted” assets in case players would prefer to play that way.

Here is the full statement from Nexon:

Greetings, Sensei!

 

Did you enjoy the Valentine’s Day Event with Wakamo?

 

Looking at the community today, many Senseis have recently joined us here at Blue Archive.

This recent growth has been a great opportunity to reaffirm our development, business, and operation teams’ desires to not lose the game’s guiding vision.

Also, I hope you’ll enjoy the new event story, “The Clumsy Sister and the Magician of the Old Library.” You’ll get to meet the new students, Ui and Hinata.

And you’ll have a chance to earn Trinity Academy materials by completing the Event Tasks!

 

Today I would like to address something outside of our game updates.

 

This September, we received a guideline from the Korean Game Rating and Administration Committee to either adjust the game’s art and resources or raise the game’s age rating.

The quickest and easiest response would have been to make those adjustments.

However, thinking of the Aris scene’s adjustment last time and as a PD, I was worried about negatively affecting our Senseis’ game experience with repeated changes if and when similar issues happen to arise in the future.

And so, we on the development team have decided to raise the game’s age rating so that Senseis can enjoy our original content, and then we’ll create another app version of the game containing the adjusted resources.

 

The version with the adjusted resources will undergo a thorough review so we don’t damage the characters’ visual personalities. We will always notify you of any changes made in the adjusted version.

 

To note, these separate game versions will not affect your accounts in any way.

Please feel free to select the version appropriate for your age and enjoy the game without concern.

 

When a game is in live operations, conditions outside of the actual game can sometimes cause unexpected issues and changes, but we will respond thoroughly to any such issues so that you may continue enjoying Blue Archive with as little disturbance to your gameplay experience as possible.

 

There are many other events we have been preparing outside of the game itself that I will announce the next time we speak.

I hope we meet again soon, Sensei!

 

Yongha Kim

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